This article describes how server events can be used to send notifications from the server application to its clients.
- Reference: RemObjects.SDK.Server.dll
- Namespace: RemObjects.SDK.Server
- Ancestry: IChannel | IServerEventChannel
Dispatches an event contained in serialized form in aMessage to the previously registered event receivers. Only event receivers registered with aEventSink and satisfying the conditions defined in aEventTargets will receive this event.
method DispatchEvent(message: IMessage; eventSink: Type; eventTargets: IEventTargets)
void DispatchEvent(IMessage message, Type eventSink, IEventTargets eventTargets)
Sub DispatchEvent(message As IMessage, eventSink As Type, eventTargets As IEventTargets)